Ponpoko Kart: Nippon Bakusou Grand Prix
A browser-based 3D kart racing game built with three.js, in which eight racers run three Japanese-style courses. Everything from the terrain and characters to the BGM is generated in code.
Browser games, mostly made with AI and vibe coding — games with confirmed AI use are labelled. Mostly from Taiwan and Japan; play without installing, every game links to its maker.
11 gamesA browser-based 3D kart racing game built with three.js, in which eight racers run three Japanese-style courses. Everything from the terrain and characters to the BGM is generated in code.
Star Fox-inspired 3D rail shooter for the browser, built with Claude Code × Claude Opus 5.5 (MAX) — three.js, all procedural (terrain, models, music, SFX)
A multiplayer roguelike with an infinite, procedurally generated world, playable as a native app or as a WebAssembly client in the browser.
Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets. Built by five Claude Fable 5.1 sub-agents from one prompt.
Fairway is a browser-based golf simulator where every course is generated from a seed. Players can create 9- or 18-hole courses across eight biomes, tune 40+ generation settings, play stroke play, scramble and match play with up to 4 players, practice on a driving range, and use an endless mode. Courses can be exported as shareable codes, and the game is free and open source.
One sponsored card rotates in after every 6 games
Advertise hereA browser-rendered boat journey down a Japanese river valley, with four seasons, live day/night lighting and generative music.
A browser RTS set on the Ukrainian steppe in 1648: build a Cossack town, gather resources, train infantry, cavalry and field guns, and destroy the rival town halls.
Cinderbelt is a browser-based top-down 3D space game where you mine asteroids, trade, build your own ship from parts on a grid, explore an endless procedural universe, and fight part-based pirate ships.
A browser-based F1 racing game built with Three.js, where all vehicles, tracks, materials and sound effects are generated in real time via code at load time. It includes six tracks, ten teams and twenty drivers, with 120 Hz vehicle physics, AI opponents, qualifying and a full Grand Prix weekend flow.
A browser maze-chase game where a beagle eats biscuits across 36 mazes while dodging enemies; every model, texture and sound is generated in code with three.js.