毛线星球 · Yarn Planet
A small-planet walking game in the browser: carry a spool across a pencil-sketch planet, lay thread along your path, and connect it to wake the town with color.
Browser games, mostly made with AI and vibe coding — games with confirmed AI use are labelled. Mostly from Taiwan and Japan; play without installing, every game links to its maker.
26 gamesA small-planet walking game in the browser: carry a spool across a pencil-sketch planet, lay thread along your path, and connect it to wake the town with color.
Fairway is a browser-based golf simulator where every course is generated from a seed. Players can create 9- or 18-hole courses across eight biomes, tune 40+ generation settings, play stroke play, scramble and match play with up to 4 players, practice on a driving range, and use an endless mode. Courses can be exported as shareable codes, and the game is free and open source.
A browser RTS set on the Ukrainian steppe in 1648: build a Cossack town, gather resources, train infantry, cavalry and field guns, and destroy the rival town halls.
A first-person photoreal deep-sea dive from a boat deck down to the 4,000 m abyssal plain, built on a custom WebGPU/WGSL engine, with encounters by depth and spatial audio.
A browser game where you review an AI builder named CX-417 as it turns your idea into a web page in real time; you approve, push back, or stop its work, and each choice branches toward one of seven endings.
One sponsored card rotates in after every 6 games
Advertise herePixel Pizza is a small browser game about AI agent workflows: you run a pizza shop help desk while a Telar graph processes tickets node by node across eight staged levels, plus a bonus kitchen puzzle.
Civitas is a browser-based multiplayer city builder built with three.js on the client and an authoritative TypeScript simulation server over WebSockets. Players buy and manage land parcels, zone land, build roads and set tax rates; citizens are simulated individually, living where they spawned, finding the nearest job on the connected road network, commuting daily, and paying income tax to the parcel owner where they work and property tax to the owner where they live. It runs in the browser and can also be self-hosted via the repository.
An illustrated multi-agent village strategy game. Set objectives; residents gather, build, upgrade and recruit. Battle, inspect decisions and test AI agents. No API key required.
A browser-based 2D rhythm runner platformer inspired by Geometry Dash, with six levels, cube/ship/UFO modes and LocalStorage progress saving.
An open-source 2D browser platformer built with TypeScript and Vite, with a WebSocket multiplayer mode and a live demo hosted on GitHub Pages.
A browser maze-chase game where a beagle eats biscuits across 36 mazes while dodging enemies; every model, texture and sound is generated in code with three.js.
One sponsored card rotates in after every 6 games
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