---
title: "MKURogue"
url: "https://aigamehub.app/zh-tw/games/mkurogue-a-free-turn-based-roguelike-in-your-browser-lead-a--ec984b"
source: "https://www.reddit.com/r/playmygame/comments/1x5no8l/mkurogue_a_free_turnbased_roguelike_in_your"
source_type: "reddit"
play_url: "https://erikpeto1.itch.io/mkurogue"
platform: "both"
login_required: false
pricing: "free"
origin: "original"
ai_tools: []
game_languages: ["en", "es"]
author: "ErikPeTo02"
author_handle: "ErikPeTo02"
category: "動作"
categories: ["action", "adventure", "casual"]
tags: ["browser", "free", "pirates", "pixel-art", "roguelike", "turn-based"]
added: "2026-10-16T17:21:42.987Z"
updated: "2026-10-16T17:21:42.987Z"
locale: "zh-tw"
content_locale: "zh-tw"
---

# MKURogue

一款在瀏覽器中遊玩的免費回合制 roguelike：你帶領海盜船員一區一區地穿越船艦，探索地格、與敵人戰鬥並收集升級。可在桌上型電腦與行動裝置上遊玩，支援觸控操作，提供英文與西班牙文，目前仍在開發中（v0.15）。

## Description

MKURogue 是一款免費的回合制 roguelike，可直接在瀏覽器中執行，無需下載。你帶領一群海盜船員穿越一艘船艦，一個區接著一個區，逐格探索每個區，並在回合制戰鬥中與敵人交戰，同時拾取升級與道具，幫助船員在接下來更艱難的區中存活。每一輪遊戲都不同，因此由你決定何時推進、何時保守行事。遊戲採用像素藝術風格，帶有海盜加科技的外觀，包含戰鬥動畫、音效與音樂，以及色盲模式。它可在桌上型電腦與行動裝置上遊玩，支援觸控操作，提供英文與西班牙文，並讓玩家無需建立帳號即可從遊戲內傳送錯誤回報或想法。本遊戲為單人開發、仍在製作中（v0.15），且可免費遊玩。

## Original post

MKURogue - a free turn-based roguelike in your browser: lead a pirate crew through a ship, sector by sector

Game Title: MKURogue Playable Link: https://erikpeto1.itch.io/mkurogue Platform: Web (browser), desktop and mobile Description: MKURogue is a turn-based roguelike where you lead a pirate crew through a ship, one sector at a time. You explore each sector tile by tile, run into enemies and fight them in turn-based combat, picking up upgrades and items as you go so your crew can survive the next sector. Every run is different and each sector gets harder, so you have to decide when to push on and when to play it safe. It has pixel art with a pirates + tech look, combat animations, sound and music. It runs straight in the browser with no download, on both desktop and mobile with touch controls, and it's in English and Spanish. There are also colour-blind modes, and you can send bugs or ideas from inside the game without creating an account. It's still in development (v0.15), so I'm mainly looking for feedback: what feels too easy or too hard, what's confusing, and what you'd like to see next. Free to Play Status: [x] Free to play [ ] Demo/Key available [ ] Paid (Allowed only on Tuesdays with [TT] in the title) Involvement: I'm the solo developer. I'm a software development student and I've been making the game in my spare time: design, code and updates.   submitted by   /u/ErikPeTo02   to   r/playmygame [link]   [comments]
