---
title: "Gnome Venture"
url: "https://aigamehub.app/zh-tw/games/i-m-not-a-programmer-i-built-a-cosygardening-game-with-claud-68cacf"
source: "https://www.reddit.com/r/incremental_games/comments/1x6pzc3/im_not_a_programmer_i_built_a_cosygardening_game"
source_type: "reddit"
author: "AppleJosh8"
author_handle: "AppleJosh8"
category: "休閒"
categories: ["casual", "simulation"]
tags: ["browser", "cozy", "gardening", "gnome", "incremental"]
added: "2026-10-16T17:25:54.019Z"
updated: "2026-10-16T17:25:54.019Z"
locale: "zh-tw"
content_locale: "zh-tw"
---

# Gnome Venture

一款溫馨的園藝放置遊戲，你扮演花園小矮人：種植作物、照顧土壤肥力與土壤生命、烹飪與製作、在 14 個地區之間旅行、遇見有日常作息的鎮民、遊玩每日小遊戲，並提交你的花園或作物參加每月評審。作者表示遊戲免費，沒有廣告或付款。

## Description

Gnome Venture 是一款由獨立開發者製作、可在瀏覽器遊玩的溫馨園藝遊戲。你扮演一名花園小矮人，種植作物並管理土壤肥力、土壤生命與免耕苗床，這些會獲得評級，另外還有烹飪與製作。道路透過菌絲網路連接 14 個地區，有荒野可供探索、54 位有日常作息的鎮民、每日小遊戲如 Mushroom Sweeper 與配對、遊戲內年鑑、每月最佳花園與作物評審，以及頭目戰。據稱內容包括 365 種植物、約 1,100 個物品、107 個配方，以及一本 884 頁的遊戲內年鑑。作者表示遊戲免費，沒有廣告或付款，並在 AI 協助（Claude）下製作。

## Original post

I'm not a programmer. I built a cosygardening game with Claude. Would love feedback.

I used to be a massage therapist and I've never coded, but I always wanted a game that could help me through the winter: slow, cosy, check in whenever you wish, laid back... So I built Gnome Venture ( www.gnomeventure.ca ) with Claude (opus 5.5, haiku 5.6, sonnet). You are a garden gnome, you grow crops and care for the soil (fertility, soil life, no-till beds that earn grades), cook and craft. You can walk the roads between 14 regions through the mycellium network of earth. Wander off into the wilds, make friends with the townsfolk, and play little daily games like Mushroom Sweeper, matching. Help Wren complete her Almanac project, and unlock all the world areas. Submit your garden for Garden of the Month, or individual crops you grow to be judged monthly. Fight bosses deep in the wilds... and more! AI Disclosure: I play on my phone, so I'd send Claude screenshots of what looked wrong or what I wanted, usually with "thoughts?" Claude would come back with a proposal and a critique (what's good, what could break, the numbers), and only build after I said go. Claude Opus led, for bigger jobs it split the work between cheaper Haiku helpers and then reviewed and fixed their code. Once it ran a 10-agent review of the whole game, which found real bugs. Every update was tested like a player would: a fresh install, a bot that clicks every button (around 1,500 pages), and phone screenshots. Then it handed me a small zip I upload from my own admin panel. I'm on a tight budget, so it kept the use of helpers low and did small fixes itself. Size today: 365 plants, about 1,100 items, 107 recipes, 54 townsfolk with daily routines, an 884-page in-game Almanac, and about 26,000 lines of PHP. Mostly, I wanted a way to garden over the coming winter. Its so cold! It's free, with no ads or payments. I'd love feedback from anyone. 🌱   submitted by   /u/AppleJosh8   to   r/incremental_games [link]   [comments]
