---
title: "Tribes of Rhombica"
url: "https://aigamehub.app/zh-tw/games/i-m-a-student-and-i-built-tribes-of-rhombica-a-turn-based-st-e51e2c"
source: "https://www.reddit.com/r/aigamedev/comments/1x62fno/im_a_student_and_i_built_tribes_of_rhombica_a"
source_type: "reddit"
author: "Rhombica_Devs"
author_handle: "Rhombica_Devs"
category: "休閒"
categories: ["casual", "simulation"]
tags: ["4x-strategy", "ai-assisted-dev", "browser-game", "turn-based", "unity"]
added: "2026-10-16T17:23:01.689Z"
updated: "2026-10-16T17:23:01.690Z"
locale: "zh-tw"
content_locale: "zh-tw"
---

# Tribes of Rhombica

一款免費的瀏覽器 4X 回合制策略遊戲，地圖使用五邊形與菱形格子而非六邊形，包含 10 個部落、會結盟與背叛的 AI 對手、線上多人模式、每週挑戰與重播。由一名學生在 Unity 中開發，大部分程式碼由 Claude 協助撰寫。

## Description

Tribes of Rhombica 是一款免費的瀏覽器 4X 回合制策略遊戲，由一名學生在 Unity 中開發，並以 Claude 作為程式設計夥伴。遊戲世界由五邊形與菱形格子組成，而非常見的六邊形。遊戲包含 10 個部落，每個部落都有獨特的英雄，例如霜巨人、可汗與海船長；由 AI 控制的部落會締結和平、背叛玩家並互相爭戰；線上多人模式；每週挑戰；以及重播。在 rhombica.com/play 遊玩。

## Original post

I’m a student and I built Tribes of Rhombica, a turn-based strategy game on a pentagon & rhombus map, with AI as my coding partner

Hi everyone! I’ve been building Tribes of Rhombica , a Polytopia-inspired 4X strategy game, in Unity, and it’s free to play in the browser: rhombica.com/play What’s in it: A world made of pentagon and rhombus tiles instead of hexes 10 tribes, each with its own unique hero (Frost Giant, Khan, Sea Captain…) AI tribes that make peace, betray you and fight each other Online multiplayer, a weekly challenge and replays How AI helped: I designed the game and made the decisions; Claude did most of the coding with me. It wrote the C# scripts, the enemy AI and the code-built low-poly unit models. It also ran simulated AI-vs-AI games to find bugs and balance problems. My workflow was: describe a feature, test it in-game, report what felt wrong, repeat. Happy to answer questions about the workflow or the game. Feedback very welcome!   submitted by   /u/Rhombica_Devs   to   r/aigamedev [link]   [comments]
