---
title: "Trigger: The Inscriber's Workshop"
url: "https://aigamehub.app/zh-tw/games/a-game-all-about-fine-tuning-your-character-would-love-for-y-ec6e61"
source: "https://www.reddit.com/r/playmygame/comments/1x71g88/a_game_all_about_finetuning_your_character_would"
source_type: "reddit"
author: "Trigger-games"
author_handle: "Trigger-games"
category: "動作"
categories: ["action", "simulation"]
tags: ["build-crafting", "item-skills", "pwa", "solo-developer", "trigger-runes"]
added: "2026-10-16T17:26:22.449Z"
updated: "2026-10-16T17:26:22.450Z"
locale: "zh-tw"
content_locale: "zh-tw"
---

# Trigger: The Inscriber's Workshop

一款物品與技能構築遊戲，每件裝備都帶有隨機技能，你可以嵌入輔助連結來強化它，而觸發符文決定技能發動的條件，例如每 N 秒、爆擊時，或低於設定的 HP 門檻。你以六種材料製作物品，透過在試煉狩獵場中推進解鎖更高階級，並嘗試盡可能存活更久。

## Description

由獨立開發者製作的免費遊玩網頁遊戲，可在 PC 與行動瀏覽器遊玩，並可安裝為 PWA。每件物品都帶有隨機技能；你可以嵌入輔助連結來強化它或增加輔助效果。技能不會在冷卻結束時發動，只有在觸發符文設定的條件達成時才會發動，例如每 N 秒、爆擊時，或 HP 降到特定百分比時。物品以六種材料製作，物品與詞綴有階級，透過在稱為試煉的狩獵場中達成目標來解鎖，而目標是盡可能存活更久。當你的角色與怪物之間有大幅差距時，遊戲內時間會向前跳躍。需要 Google OAuth 登入才能保存紀錄與物品，但不登入也能試玩遊戲。提供韓文與英文。

## Original post

A game all about fine-tuning your character. Would love for you to try it!

Game Title: Trigger: The Inscriber's Workshop Introduce Link: youtube Playable Link: link Platform: Web (PC and mobile browser, installable as a PWA) Description: I made this game because, while playing PoE, I enjoyed setting up characters in PoB more than actually playing them. Every item comes with a random skill. You socket support links that fit your strategy into that skill to make it stronger or give it a utility twist. Skills don't fire on cooldown. As the name suggests, a skill only fires when a specific condition is met. You set these conditions with items called trigger runes. Each rune defines a condition, like every N seconds, on a critical hit, or when HP is at N% or lower, and which gear's skill to fire. You craft items with 6 materials, each with a single effect. Items and affixes have tiers, and higher tiers unlock when you reach certain goals in the hunting ground called the Trial. So the game is about lasting as long as you can in the Trial with item skills, the support links they need, trigger runes that fit the situation, and the affix setup that keeps it all running. The stronger your character gets, the longer you have to stay in the Trial. To cut down on the boring stretches, in-game time skips ahead when there's a big gap between your character and the monsters. You can play on mobile web and PC web. It's also a PWA, so you can install it on your phone or PC. To save your records and items, sign up with Google OAuth before you play. If you just want to try it out, you can play without logging in. My goal is to release it on Steam and as a mobile app. I'd really appreciate any advice while you play. Free to Play Status: - [x] Free to play Involvement: I'm the solo developer. I came up with the design, set the direction and did the playtesting. Most of the code and in-game text (including the Korean/English translation) was written with generative AI (Claude). There's no AI art or AI audio: the graphics are drawn in code and the sound is synthesized with Web Audio. I plan to add images and other assets over time.   submitted by   /u/Trigger-games   to   r/playmygame [link]   [comments]
