---
title: "Village Conquest"
url: "https://aigamehub.app/ja/games/village-conquest-a-free-medieval-tower-defense-in-your-brows-234924"
source: "https://www.reddit.com/r/playmygame/comments/1xc2t7j/village_conquest_a_free_medieval_tower_defense_in"
source_type: "reddit"
play_url: "https://marc254.itch.io/village-conquest"
platform: "both"
login_required: false
pricing: "free"
origin: "original"
ai_tools: []
game_languages: ["en", "fr"]
author: "marckamb"
author_handle: "marckamb"
category: "アクション"
categories: ["action", "casual", "puzzle"]
tags: ["bilingual", "html5", "itch.io", "medieval", "solo-developer", "tower-defense"]
added: "2026-10-22T02:49:47.919Z"
updated: "2026-10-22T02:49:56.120Z"
locale: "ja"
content_locale: "ja"
---

# Village Conquest

完全にブラウザで動作する無料の中世タワーディフェンスゲーム。村の門を敵のウェーブから守り、その後攻勢に出て2つの領域にまたがる20の村を征服します。4種類のタワーを建設・アップグレードし、3つのパワーを使い、永続的な鍛冶場アップグレードに投資します。英語とフランス語で利用可能で、モバイルでは縦向き優先、デスクトップでもプレイできます。

## Description

Village Conquestは無料のブラウザ（HTML5）中世タワーディフェンスゲームです。村の門を敵のウェーブから守り、その後攻勢に切り替えて軍隊を地図上で率い、2つの領域——緑の谷と雪の北方領域——に広がる20の村を征服します。各領域には独自の敵陣営があり、村5と10にボスがいて、難易度が段階的に上がります。4種類のタワーを建設・アップグレードし、3つのパワーを解き放ち、倒すたびにコインを集め、永続的な鍛冶場アップグレードに投資し、毎日の報酬を受け取り、両方の領域が陥落したらハードモードを解除します。ゲームは英語とフランス語の完全二言語対応で、現在はセッションベースで、完全なセーブシステムは最初のアップデートとして計画されています。モバイルでは縦向き優先で、デスクトップでもプレイできます。

## Original post

Village Conquest — a free medieval tower defense in your browser (EN/FR)

Game Title: Village Conquest Playable Link: https://marc254.itch.io/village-conquest Platform: Web / HTML5 (browser, mobile portrait-first, also playable on desktop) Description: Village Conquest is a free medieval tower defense game that runs entirely in your browser. You defend your village gate against waves of incoming enemies, then switch to offense: lead your army across the map and conquer 20 villages spread over 2 realms — the green Valley and the snowy Northern Realm, each with its own enemy faction, bosses at villages 5 and 10, and escalating difficulty. Build and upgrade 4 tower types, unleash 3 powers, collect coins from every kill, invest in permanent Forge upgrades, claim daily rewards, and unlock Hard Mode once both realms fall. The game is fully bilingual (English and French). It is currently session-based — a full save system is the first planned update if players enjoy it. I especially tuned the difficulty curve and the in-game economy, so honest feedback on those two points would mean a lot. Free to Play Status: • [x] Free to play • [ ] Demo/Key available • [ ] Paid (Allowed only on Tuesdays with [TT] in the title) Involvement: I am the solo developer. I designed and built the whole game myself — gameplay, economy balancing and art direction — and I'm now looking for playtest feedback.   submitted by   /u/marckamb   to   r/playmygame [link]   [comments]
