---
title: "Ascend: Journey Beyond the Clouds"
url: "https://aigamehub.app/ja/games/pull-aim-release-i-just-released-a-3-stage-demo-for-my-game--3109e3"
source: "https://www.reddit.com/r/playmygame/comments/1x6wcwc/pull_aim_release_i_just_released_a_3stage_demo"
source_type: "reddit"
author: "YorkGames-ER"
author_handle: "YorkGames-ER"
category: "アクション"
categories: ["action", "casual", "puzzle"]
tags: ["demo", "itch.io", "physics", "platformer", "slingshot"]
added: "2026-10-16T17:25:03.208Z"
updated: "2026-10-16T17:25:03.209Z"
locale: "ja"
content_locale: "ja"
---

# Ascend: Journey Beyond the Clouds

物理ベースの精密プラットフォーマーのデモで、金色の立方体 Zeo を操作し、ジャンプではなく引いて狙いを定めて離すスリングショット方式で空を飛びます。無料の3ステージデモには風の流れ、滑る氷の壁、壊れる足場があり、チェックポイント付きのカジュアルモード、ハードコアモード、狙いのガイド、スターコインを集めると発動するスローモーション機構も含まれます。ブラウザで動作し、PC とモバイルの操作に対応しています。

## Description

Ascend: Journey Beyond the Clouds は物理ベースの精密プラットフォーマーのデモです。プレイヤーは太陽へ到達するために旅する金色の立方体 Zeo を操作します。従来のジャンプはなく、移動はスリングショット物理に依存します。引いて、狙いを定めて、離して空中へ発射します。無料デモには3つのステージがあり、強い風の流れ、滑る氷の壁、壊れやすい足場などの危険があります。2つのモードを提供します。チェックポイント付きのカジュアルモードと、ミス後にプレイヤーをスタートへ戻すハードコアモードです。狙いのガイドオプションは発射前に軌道を表示し、スターコインを10枚集めると空中修正用のスローモーション効果が発動します。デモはブラウザで直接プレイでき、PC とモバイルの操作にも対応しています。

## Original post

Pull, aim, release. I just released a 3-stage demo for my game ASCEND on itch.io. Looking for raw feedback!

Hi everyone! I want to share Ascend: Journey Beyond the Clouds , a physics-based precision platformer I've been working on, and the free demo is now live on itch.io! In Ascend , you control Zeo, a golden cube on a challenging journey to reach the Sun. Instead of traditional jumping, the game relies entirely on slingshot physics —you pull, aim, and release to launch yourself through the skies. Lux needs our help to restore her radiance. 🔄 What's New? (Based on Testers Feedback!) I've been listening closely to early reviews and just rolled out a major update focusing on quality of life: Overhauled HUD & UI/UX: Completely redesigned the user interface and heads-up display for better clarity, smoother navigation, and a much cleaner look. New Guided Aim Feature: Added a casual-friendly option with visual aim assistance to help you map out your trajectory before launching. Perfect for learning the ropes! 🕹️ What’s in the Free Demo? 3 Full Stages: Play through the early parts of the journey, featuring unique environmental hazards like strong wind currents, slippery ice walls, and fragile, breaking platforms. Two Game Modes: Casual Mode: Perfect for learning, featuring handy checkpoints so you don't lose all your progress. Hardcore Mode: For true precision enthusiasts—one mistake can send you all the way back to the beginning. The Slow-Mo Mechanic: Collect 10 Star Coins scattered around the map to trigger a slow-motion effect, giving you a brief moment to pull off incredible, high-precision recovery shots mid-air. 🌐 Play Anywhere The demo is fully playable directly in your web browser , and it also supports PC and Mobile controls. I’m looking for raw, honest feedback on the physics, the difficulty curve, and how the mechanics feel. If you enjoy precision platformers (or love a good rage game), please give it a shot! 👉 Play the Demo on itch.io Here! Thanks for checking it out, and let me know what you think in the comments!   submitted by   /u/YorkGames-ER   to   r/playmygame [link]   [comments]
