---
title: "Midnight Shuto"
url: "https://aigamehub.app/ja/games/midnight-shuto-72564f"
source: "https://github.com/siddqamar/midnight-shuto"
source_type: "github"
play_url: "https://siddqamar.github.io/midnight-shuto/"
platform: "desktop"
login_required: false
pricing: "free"
origin: "original"
ai_tools: ["GPT-5.6 Sol"]
game_languages: ["en"]
author: "siddqamar"
author_handle: "siddqamar"
category: "アクション"
categories: ["action", "casual", "simulation"]
tags: ["browser-game", "driving", "open-world", "racing", "three.js", "vibe-coding"]
added: "2026-10-26T02:45:15.710Z"
updated: "2026-10-26T02:45:15.710Z"
locale: "ja"
content_locale: "ja"
---

# Midnight Shuto

Three.js で作られたオープンロードのブラウザドライビングゲーム：自由にクルーズし、タイム制チェックポイント、スプリント、ドリフトイベントにボットの交通と共に挑戦しよう。

## Description

Midnight Shuto は、作者の Midtown Madness の思い出に触発されたコンパクトなブラウザドライビングゲームです。プレイヤーはオープンロード上の車から始め、自由にクルーズしたり、チェックポイント、スプリント、ドリフト走行を通じて時間と競うストリートイベントに挑戦できます。一部はボットカーが同じルートを走ります。車を選んで塗り替えたり、雰囲気を昼、夕方、夜、雨の間で切り替えたり、カメラビュー、マップ、車の復帰、ポーズがいつでも利用できます。メダルとドライバー記録がラン全体の進捗を追跡します。操作は WASD または矢印キー、Space でハンドブレーキ、E で近くのミッションを開始、C でカメラ、M でマップ、R で車を復帰、Esc または P でポーズ、F3 で開発者テレメトリ；ゲームパッドは最初のボタン押下後に対応します。TypeScript で Three.js、Vite、cannon-es を使用して書かれており、リンクされた GitHub Pages URL で動作し、Node.js 22 以降で npm install、npm run dev、npm run build によりローカルビルドも可能です。

## Original post

tried to recreate my midtown madness memories with three.js and gpt-5.6 sol

Topics: browser-game, codex, game-development, threejs, vibe-coding

<h1 align="center">Midnight Shuto</h1> ![GPT-5.6 Sol](https://img.shields.io/badge/GPT--5.6_SOL-101010?style=for-the-badge&logo=openai&logoColor=white) ![Vibe coding](https://img.shields.io/badge/VIBE_CODING-7c3aed?style=for-the-badge&logoColor=white) ![Three.js](https://img.shields.io/badge/THREE.JS-101010?style=for-the-badge&logo=threedotjs&logoColor=white) ![Browser game](https://img.shields.io/badge/BROWSER_GAME-0284c7?style=for-the-badge&logo=googlechrome&logoColor=white) ![TypeScript](https://img.shields.io/badge/TYPESCRIPT-3178c6?style=for-the-badge&logo=typescript&logoColor=white) ![Vite](https://img.shields.io/badge/VITE-646cff?style=for-the-badge&logo=vite&logoColor=white) ![Midnight Shuto gameplay](demo.gif) Some memories really never fade. I am a 90s kid, and part of me still misses the simple joy of Midtown Madness: choosing a car, finding an open road, and driving just to see where it goes. That memory stayed with me, so I created Midnight Shuto as my own little browser game with the feeling I carried from those days. I made it with GPT-5.6 Sol, one idea at a time, and kept it focused on the part that still feels magical: getting behind the wheel and going for a drive. You start with an open road, a car, and a world that is yours to explore. Drive wherever you want, pass the traffic, and enjoy a relaxed cruise without needing a mission waiting for you. When you want a challenge, take on a street event and race the clock through checkpoints, sprints, and drift runs. Some missions put bot cars on the route, so a clean line is not enough - you also have to beat the drivers sharing the road with you. Earn medals, build your driver record, and come back to improve your best runs. ## Make the drive yours The same road can feel different depending on how you set it up. - Pick your car and change its paint color before you head out. - Change the atmosphere between daylight, sunset, night, and rain. - Cruise freely when you want a relaxed drive. - Start a timed mission when you want pressure, checkpoints, opponents, and a reason to push harder. - Switch camera views, check the map, recover your car, and pause whenever you need to reset the run. Midnight Shuto is intentionally compact, replayable, and easy to understand: drive, explore, race, and try again. It is built with Three.js, TypeScript, Vite, and cannon-es. ## Controls | Key | Action | | --- | --- | | `WASD` or arrow keys | Drive, brake, reverse, and steer | | `Space` | Handbrake | | `E` | Start a nearby mission | | `C` | Change camera | | `M` | Expand the map | | `R` | Recover the car | | `Esc` or `P` | Pause | | `F3` | Show developer telemetry | Gamepads are supported after the first button press. ## Run locally You need Node.js 22 or newer. ```bash npm install npm run dev ``` Open the local URL printed by Vite and start driving. ## Build ```bash npm run build ``` The production output is written to `dist/` with relative paths, so it can be deployed to any static host.
