---
title: "Bitterlight: Descent"
url: "https://aigamehub.app/ja/games/i-made-a-hard-dice-driven-card-game-bitterlight-descent-free-3e1090"
source: "https://www.reddit.com/r/aigamedev/comments/1x46rg4/i_made_a_hard_dicedriven_card_game_bitterlight"
source_type: "reddit"
author: "button_push_games"
author_handle: "button_push_games"
category: "アドベンチャー"
categories: ["adventure", "casual"]
tags: ["beta", "card-game", "dice", "itch.io", "roguelike", "solo-dev"]
added: "2026-10-16T17:14:03.521Z"
updated: "2026-10-16T17:14:03.522Z"
locale: "ja"
content_locale: "ja"
---

# Bitterlight: Descent

硬派なダイス駆動のローグライクカードゲーム。4人の探索者から1人を選び、暗い遺跡の4階層を降りながら遭遇カード（戦闘、試練、イベント、商店、休息、宝）を選び、d6からd15へと成長する攻撃ダイスを振り、各階層の看守を倒そう。ブラウザまたはWindowsダウンロードでプレイ可能。

## Description

Bitterlight: Descentは、暗い遺跡を舞台にした、個人開発のダイス駆動カードゲームです。4人の探索者から1人を選び、それぞれ異なるステータス、特性、そして1回のプレイで2回使える特殊能力を持っています。各ステージでは遭遇カードが提示されます：戦闘、試練、イベント、商店、休息、宝。戦闘では攻撃ダイスを使用し、レベルアップに伴ってd6からd15へと成長します。無料の「観察」で敵の策略を暴け、ポーションや「逃走」も利用できます。毒や呪いなどの状態は、あなたのダイスと一緒に振られる追加ダイスを加えます。各階層の看守を倒すと、ルーンの祝福が得られます。開発者によると、このゲームは設計文書、カードデータ、GameMakerコードの大部分（開発者がレビューとテストを実施）、および現在のプレースホルダーアートにClaudeの支援を受けて制作されました。音楽、設計判断、 lore、プレイテストは開発者自身によるものです。タイトルメニューには、完全なイラスト付きの「遊び方」が用意されています。ブラウザまたはWindowsダウンロードで、無料ベータとして利用可能です。

## Original post

I made a hard, dice-driven card game: Bitterlight: Descent. Free beta, and I'd love your feedback.

Hi all! first post here as a lurker. I'm a solo dev at Button Push Games, and today I'm opening the public beta of my first game, Bitterlight: Descent . It's on itch.io and plays in your browser (desktop, or a phone held sideways) or as a Windows download. What it is: You pick one of four Seekers and descend four floors into a dark ruin. Each floor is a run of encounter cards: fights, Trials, Events, Shops, Rests and Treasure. At the bottom of every floor a Watcher waits for you, and below all of them is the Eighth Entity. It's meant to be hard. In my simulations, careful play wins about 4 runs in 10. How to play: Choose a Seeker. Each has different stats, traits and a Special you can use twice per run. Pick your next card from the ones offered on each stage. Fight with dice. You roll your attack die, and it grows from a d6 up to a d15 as you level. Use your free Observe to learn an enemy's tricks, drink potions, or try to Flee. Watch your statuses. Poison and Curse give you extra dice that roll alongside yours and can bite at the worst moment. Beat the floor's Watcher to earn the Rune's Blessing, then keep going down. There's a full illustrated How to Play in the game's title menu. How this game was made (full transparency): I built Bitterlight with Claude. I'd rather you hear that from me up front. Me: the game idea, the original 25 GDD, and data JSON files, the world and lore, every design decision, what stays and what gets cut, all the playtesting, and building and shipping it in GameMaker. Claude: helped refine the design document and card data, wrote much of the GameMaker code with me reviewing and testing each change, ran the balance simulations, and made all of the current placeholder art. Not final: the art is placeholder and is credited to Claude in the game. A human artist will replace it for the full release. Workflow: Essentially, I started with a full day of refining the documents that I have been working on including the lore, data, GDD and other details. Then broke the project down into milestones and created a new chat with handoff documents generated within the project. Eventually, once I created all assets within GameMaker, Claude was able to write directly to those folders and I would test, commit and repeat. What I'd love feedback on: Did the difficulty feel hard but fair, or just unfair? Was anything confusing? Bugs, and which Seeker you played There's a Give Feedback button on the title screen, or use this form: Bitterlight: Descent – Beta Change Request . If something breaks, include the seed from your run summary so I can replay your exact run. Comments here or on the itch page are welcome too. Play it here: Bitterlight: Descent Bv1.2 by Button Push Games Trailer: Beta v1.2 Trailer Thanks for giving it a go!   submitted by   /u/button_push_games   to   r/aigamedev [link]   [comments]
