---
title: "RESIDUE / Undeveloped"
url: "https://aigamehub.app/ja/games/i-built-two-browser-games-made-entirely-of-splats-7f1e58"
source: "https://www.reddit.com/r/GaussianSplatting/comments/1x47d9u/i_built_two_browser_games_made_entirely_of_splats"
source_type: "reddit"
play_url: "https://games.yanisfalaki.com/"
platform: "desktop"
login_required: false
pricing: "free"
origin: "original"
ai_tools: []
game_languages: ["en"]
author: "DisciplinedPenguin"
author_handle: "DisciplinedPenguin"
category: "アクション"
categories: ["action", "adventure", "puzzle"]
tags: ["browser", "detective", "gaussian-splatting", "horror", "indie", "voxel-collision"]
added: "2026-10-13T02:22:23.321Z"
updated: "2026-10-12T17:00:25.000Z"
locale: "ja"
content_locale: "ja"
---

# RESIDUE / Undeveloped

スキャンされた放棄された療養所のガウススプラットのみで構築された2つのブラウザゲーム：RESIDUEは、プレイヤーが夜にゼンマイランプで建物を捜索する一人称ホラーゲームで、何かが暗闇で狩りをしている。Undevelopedは、行方不明の写真家に何が起こったかを突き止める探偵ゲームです。

## Description

両ゲームはメッシュなしでレンダリングされています。療養所のスキャンは衝突判定用にソリッド/エンプティグリッドにボクセル化され、ゴースト、電球、足音などの小道具はスプラットとシェーダーで作られています。RESIDUEはSlenderman風のホラーゲームで、夜にゼンマイランプを使ってプレイし、脅威が建物を徘徊する中で古い写真乾板を現像します。Undevelopedは探偵ゲームで、プレイヤーは行方不明の写真家の運命を再構築します。シーンはChristoph Schindelarによる「URBEX: Sanatorium Inside – Part01」に基づいており、CC BY-NC 4.0でライセンスされています。ブラウザで無料でプレイできます。

## Original post

I built two browser games made entirely of splats!

For a while I've wanted to build a Slenderman-like game on Gaussian splats, unfortunately I never quite got around to it as I've had more pressing things to do. With the recent virality of Opus 5.5's modding and coding capabilities I thought I might as well see if it can have a crack at it instead (with guidance over 3 days). We built 2 games over a single real splat scan of an abandoned sanatorium. RESIDUE is a horror game: You search the building at night with a wind-up lamp, developing old photographic plates while something hunts you in the dark. Undeveloped is a detective game where you must piece together what happened to a missing photographer. There are zero meshes in these games, for collision the scan was voxelized into a solid/empty grid, and all props like the ghost, lightbulb, footsteps, etc. are made using splats and shaders. Free to play in your browser: https://games.yanisfalaki.com Code: https://github.com/yanis-falaki/GaussianGames Discord: https://discord.gg/RZ7xWSVcHT Scene: " URBEX: Sanatorium Inside – Part01 " by Christoph Schindelar, licensed CC BY-NC 4.0 . Would love feedback, especially about performance on different machines. Thanks.   submitted by   /u/DisciplinedPenguin   to   r/GaussianSplatting [link]   [comments]
