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作者 JongoBongoo

[Browser] Necrofarmer — a farming game where the crops are your army

[Browser] Necrofarmer — a farming game where the crops are your army Game Title: Necrofarmer Playable Link: https://jovinfast

[Browser] Necrofarmer — a farming game where the crops are your army
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[Browser] Necrofarmer — a farming game where the crops are your army

Game Title: Necrofarmer Playable Link: https://jovinfast.itch.io/necrofarmer Platform: Browser (WebGL) Description: Necrofarmer is a farming game and an autobattler stuck together. You dig up graves on your farm and zombies climb out of them. Plant the seeds you win from fights and more units grow out of the ground — crossbowmen, healers, a vampire, a drummer who speeds everyone around him up, a guy who throws a hook and drags enemies into your line. When you're done farming you walk your army out through the gate and pick a node on the map to attack. You place every unit yourself before the fight starts and then it plays out on its own, so a battle is decided by what you grew that week and where you put it. Anything that dies is gone for the rest of the run, so you go home and grow replacements for whoever didn't come back. A run is five weeks with a boss at the end of each week. There's also a sandbox mode in the main menu where you place both armies out of every unit in the game and watch them fight, which is the fastest way to see what everything does. Free to Play Status: * [x] Free to play * [ ] Demo/Key available * [ ] Paid (Allowed only on Tuesdays with [TT] in the title) Involvement: Solo developer — design, code, and the placeholder art, which is why it looks rough. I've used AI to help with some art and the music, which the itch page says as well. What I'd most like feedback on: whether the farming half holds your attention, and how far you got before you stopped, and any feedback at all to be honest. submitted by /u/JongoBongoo to r/playmygame [link] [comments]

J
JongoBongoo@JongoBongoo

[Browser] Necrofarmer — a farming game where the crops are your army Game Title: Necrofarmer Playable Link: https://jovinfast.itch.io/necrofarmer Platform: Browser (WebGL) Description: Necrofarmer is a farming game and an autobattler stuck together. You dig up graves on your farm and zombies climb out of them. Plant the seeds you win from fights and more units grow out of the ground — crossbowmen, healers, a vampire, a drummer who speeds everyone around him up, a guy who throws a hook and drags enemies into your line. When you're done farming you walk your army out through the gate and pick a node on the map to attack. You place every unit yourself before the fight starts and then it plays out on its own, so a battle is decided by what you grew that week and where you put it. Anything that dies is gone for the rest of the run, so you go home and grow replacements for whoever didn't come back. A run is five weeks with a boss at the end of each week. There's also a sandbox mode in the main menu where you place both armies out of every unit in the game and watch them fight, which is the fastest way to see what everything does. Free to Play Status: * [x] Free to play * [ ] Demo/Key available * [ ] Paid (Allowed only on Tuesdays with [TT] in the title) Involvement: Solo developer — design, code, and the placeholder art, which is why it looks rough. I've used AI to help with some art and the music, which the itch page says as well. What I'd most like feedback on: whether the farming half holds your attention, and how far you got before you stopped, and any feedback at all to be honest. submitted by /u/JongoBongoo to r/playmygame [link] [comments]

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