---
title: "RestoRake: Restore the Ruins"
url: "https://aigamehub.app/en/games/restorake-restore-the-ruins-idle-palace-restoration-game-7deab7"
source: "https://playgama.com/game/restorake-restore-the-ruins?clid=p_e92a3981-893a-44af-9aba-0b89956c6b28"
source_type: "website"
play_url: "https://playgama.com/game/restorake-restore-the-ruins?clid=p_e92a3981-893a-44af-9aba-0b89956c6b28"
platform: "both"
login_required: false
pricing: "free"
origin: "original"
ai_tools: ["Claude"]
game_languages: ["en", "de", "es", "fr", "id", "it", "pl", "pt", "tr"]
author: "playgama.com"
author_handle: ""
category: "Casual"
categories: ["casual", "simulation"]
tags: ["cozy", "idle", "incremental", "mobile-friendly", "pixel-art", "restoration"]
added: "2026-11-07T16:20:52.060Z"
updated: "2026-11-07T16:20:18.236Z"
locale: "en"
content_locale: "en"
---

# RestoRake: Restore the Ruins

A cozy idle game where you drag a rake across jungle overgrowth to earn coins, then spend them to rebuild a lost palace in 15 restoration steps while finished pieces keep earning offline.

## Description

RestoRake: Restore the Ruins is a pixel-art incremental game about bringing a lost jungle palace back to life. The player drags a rake over the overgrowth; weeds, bushes, brambles, rocks, mushrooms, slimes and crystals break for coins under the rake. Coins are spent on 15 visible restoration steps, and each completed piece generates coins on its own, including while the player is away. The whole game uses one simple input and runs in the browser on phone, tablet or computer, in portrait or landscape. The developer states the game's TypeScript code on Phaser 4, the balance-testing bots and the asset and release pipeline were built with Claude Code, with pixel art from Craftpix and music from Cozy Tunes as licensed packs.

## Original post

Clear overgrowth to earn coins and rebuild a lost jungle palace in this idle game. Playable online for free on desktop, tablet, and mobile devices.

发现者补充：RestoRake: Restore the Ruins is a cozy incremental game about bringing a lost jungle palace back to life, one sweep at a time. The premise is gentle, and the stakes are low, a day always pays out, and there is nothing to lose. Drag the rake across the overgrowth, and everything underneath it breaks for coins: weeds, bushes, brambles, rocks, mushrooms, slimes, and crystals. Spend those coins to rebuild the palace across 15 visible restoration steps, and watch each completed piece earn coins on its own, even while you are away. The whole thing runs in pixel art on a phone, tablet, or computer, upright or sideways, driven by one simple input.

RestoRake was built with Claude Code (Anthropic's Claude) as the developer: it wrote the game's TypeScript code on Phaser 4, the balance-testing bots that tuned the economy, and the asset pipeline and release tools, and it handled the Playgama listing through the Playgama MCP. The pixel art (Craftpix) and the music (Cozy Tunes) are licensed packs made by people.
