About this game
Properties on the board are Pokémon, which players obtain by throwing balls rather than buying them. A ball shop is available, and the Master Ball always catches its target. Landing on another player's space leads to a Pokémon battle instead of a rent payment, and battles are decided by levels and a three-move system. Modes cover bots, pass-and-play, and online play. The game is free, ad-free, requires no account, is still an early build, and is currently English-only; it was made with Claude Code.



