---
title: "HIGH PRIOR"
url: "https://aigamehub.app/en/games/high-prior-a-narrative-political-sim-where-your-campaign-pro-e5a2d5"
source: "https://www.reddit.com/r/playmygame/comments/1x6d9kg/high_prior_a_narrative_political_sim_where_your"
source_type: "reddit"
play_url: "https://wakastudio.itch.io/high-prior?password=highprior11"
platform: "desktop"
login_required: false
pricing: "free"
origin: "original"
ai_tools: []
game_languages: ["en"]
author: "wakastudio1103"
author_handle: "wakastudio1103"
category: "Current-affairs satire"
categories: ["current-affairs-satire", "simulation", "text-ai"]
tags: ["browser-playtest", "choices-matter", "itch.io", "narrative", "political-sim", "solo-dev"]
added: "2026-10-16T17:26:29.529Z"
updated: "2026-10-16T17:26:29.530Z"
locale: "en"
content_locale: "en"
---

# HIGH PRIOR

HIGH PRIOR is a narrative political sim in which you run for district council in the walled city of Bulwark and inherit your mother's ledger. Each week you spend actions and stamina at your desk, pick places on the map, hear out your staff, and build speeches and debate lines from sentence cards; what you promise becomes a bill you must later face. The current build is a free browser playtest covering roughly the first 30 to 40 minutes.

## Description

HIGH PRIOR 是一款敘事政治模擬遊戲，故事發生在經歷一日戰爭後的圍城城市 Bulwark。玩家參選區議員，並繼承母親留下的帳本——一個家族四代、共十二章的承諾記錄；你許下的每個承諾都會落入下一代的帳本，被遵守或被打破。每週的流程在辦公桌前進行：在地圖上選擇地點、聽取幕僚意見、花費行動點與體力。辯論與演說以句子卡牌組成，你說出的內容會贏得選票，也會成為承諾。目前釋出的是約 30 至 40 分鐘內容的免費瀏覽器試玩版，建議使用 Chrome 或 Edge，首次載入約 190 MB。試玩版會匿名記錄遊玩過程（各畫面停留時間、每週行動），可在設定中關閉。作者表示獨力設計、編寫與程式開發，美術、音樂及部分文字與程式碼使用生成式 AI 工具製作。

## Original post

HIGH PRIOR — a narrative political sim where your campaign promises come back as bills (free browser playtest)

Game Title: HIGH PRIOR Playable Link: https://wakastudio.itch.io/high-prior?password=highprior11 Platform: Web browser (Chrome or Edge recommended), no install Description: **The promises you make on the campaign trail come back as bills while you're in office.** HIGH PRIOR is a narrative political sim I've been making solo. Bulwark is a walled city after a one-day war. You run for district council and inherit your mother's ledger — one family carries its promises across four generations and twelve chapters, and every promise you make lands in the next person's ledger, kept or broken. - Each week happens at your desk: pick places on the map, hear your staff out, spend your actions and stamina. - Debates and speeches: build what you say from sentence cards. What you say wins votes — and becomes a promise. - Your mother's ledger: the promises she kept and broke, handed down to you. This build is a playtest of the first 30–40 minutes. Press **Run game**, then click once (browsers keep the sound off until you click). The first load takes a minute or two (about 190 MB). Stopping early is fine — where you stopped helps me most. Afterwards there's a 5-minute survey: https://forms.gle/f9m1UkhnzTD3Sm3HA — it asks for the test code shown in gold on the game's menu screen. I'd love to know whether the first 30 minutes make sense, where you got lost, and where you'd quit. Comments here are welcome too. The test build sends an anonymous play record (time on each screen, what you did each week). No names or accounts, and you can turn it off in Settings. It's a work in progress — art, music and text will change. Free to Play Status: - [ ] Free to play - [x] Demo/Key available - [ ] Paid Involvement: Solo developer — I designed, wrote and programmed the game. Art, music and parts of the text and code were made with generative AI tools.   submitted by   /u/wakastudio1103   to   r/playmygame [link]   [comments]
