---
title: "Graveacre"
url: "https://aigamehub.app/en/games/graveacre"
source: "https://www.reddit.com/r/aigamedev/comments/1x15pre/making_a_pixelart_zombie_idle_game_with_claude"
source_type: "reddit"
play_url: "https://graveacre.com/"
platform: "unknown"
login_required: false
pricing: "free"
origin: "original"
ai_tools: ["Claude Code", "Codex", "PixelLab", "Retro Diffusion"]
game_languages: ["en"]
author: "u/Juicedead"
author_handle: "Juicedead"
category: "Simulation"
categories: ["simulation", "casual"]
tags: []
added: "2026-10-10T06:22:25.560Z"
updated: "2026-10-10T06:22:25.560Z"
locale: "en"
content_locale: "en"
---

# Graveacre

A pixel-art zombie idle survival game in the browser: keep a refuge in a French valley, and your survivor keeps working after you close the page.

## Description

Graveacre is a free browser idle-survival game by the solo developer Juicedead, in pixel-art style and set in a French valley after an outbreak. You pick a survivor (the page offers Sam, Lina, Marcus and Old Wolf, each with different perks) and decide what they do: chop wood, scavenge, fish, craft or fight, and progress keeps going even when the page is closed. The page lists 7 gathering skills, 8 crafting skills, fights and expeditions, a market between players and a refuge to fortify. Without a password the game stays tied to that browser, and one can be added later in the settings to play elsewhere. The interface is in English and French. The developer says on Reddit that the game design is their own, that most of the code was written with Claude Code (recently Codex too), and that the pixel art uses PixelLab and Retro Diffusion. The theme includes zombies and combat.

## Original post


