AI Game Hub
☰
EN
● — online · Views — times
SponsorSubmit a game
Maker Petyok

BLAMELESS

An on-call shooter: at 03:07 the pager goes off and you enter production to shoot the bugs crashing it across ten incidents, with rate-limited weapons, a rollback rewind and hotfix upgrades.

Made with AI Claude

BLAMELESSPreview of BLAMELESS
Go play ↗Go to the maker's site ↗Source code ↗Maker's profile: @Petyok ↗

This game needs a computer (keyboard controls)

Send to myself (LINE)

About this game

A browser first-person shooter built with three.js. You play the on-call engineer at 03:07 with production down: move with WASD and the mouse, fire with the left button, and switch between four weapons (kill -15, kill -9, grep -r, rm -rf) that have no ammo but rate limits that answer 429 when overheated, so swapping holstered weapons to cool is the core skill. Health is an error budget restored by coffee and cleared incidents; SHIFT dashes with brief invulnerability, Q or right click rewinds you three seconds, F gives a charged sudo boost. After each of the ten incidents you deploy one of three untested hotfixes, and dying restarts the current incident with hotfixes kept. Enemies include zombie processes, fork bombs, cron jobs, a SYN flood, race conditions, memory leaks, heisenbugs, the oom_reaper and a shielded legacy monolith. Severity levels set difficulty and finishing the campaign unlocks an endless night shift. A leaderboard and world stats are shown from the title screen (L). Keyboard and mouse on desktop; a phone can only watch the autopilot and read the leaderboard.

More games